AoeStats
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Black Forest

506619134Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 41m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1399
+15
🇨🇳 Maya · China
1399
+15
🇦🇺 Ethiopians · Australia
1392
+16
🇦🇺 Britons · Australia
1385
+16
🇬🇧 Cumans · United Kingdom
1452
-18
🇫🇮 Mongols · Finland
1403
-16
🇩🇪 Bohemians · Germany
1340
-14
🇨🇳 Huns · China
1339
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 1,891 8:56 19:58 28:52 ⛏ Fast Castle
40 1,667 11:54 15:57 29:52 ⛏ Fast Castle
39 1,617 12:29 27:29 40:44 ⚔ M@A into Archers into Skirms
36 1,480 13:04 19:47 35:18 ⛏ Fast Castle
31 1,292 11:06 21:04 32:22 ⚔ M@A Rush
28 1,153 12:20 16:16 35:34 ⛏ Fast Castle
27 1,115 11:45 15:32 28:48 ⛏ Fast Castle
16 676 11:14 29:01 — ⚔ Archers into Towers

Resources

Player Food Wood Gold Stone Spent Collected
30,805 16,815 22,975 1,600 72,195 77,453
31,055 19,491 20,340 950 71,836 78,586
16,550 16,305 10,085 5,045 47,985 63,618
15,925 17,535 10,130 2,050 45,640 51,143
16,505 12,474 7,860 1,080 37,919 47,002
14,580 10,782 4,010 2,015 31,387 33,796
13,305 10,064 3,010 2,280 28,659 36,938
3,775 3,181 560 995 8,511 10,393
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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