AoeStats
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Nomad

506615210Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 36m 11s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1498
+11
🇨🇳 Vietnamese · China
1429
+13
🇨🇳 Berbers · China
1428
+13
1397
+14
🇨🇳 Persians · China
1413
-14
🇺🇸 Hindustanis · United States
1370
-13
🇨🇳 Mongols · China
1353
-12
🇦🇷 Spanish · Argentina
1339
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 1,845 14:36 18:06 — ⛏ Fish Boom FC
47 1,703 14:50 19:15 35:58 ⛏ Fish Boom FC
44 1,591 14:17 18:14 — ⛏ Fish Boom FC
42 1,515 13:34 17:28 30:36 ⛏ Fish Boom FC
37 1,321 13:23 18:32 34:48 ⛏ Fish Boom FC
28 1,028 13:30 18:27 — ⛏ Fish Boom FC
26 927 14:53 29:25 — ⛏ Fish Boom FC
22 803 15:42 21:16 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,845 10,330 9,745 1,250 41,170 43,753
11,945 12,375 5,275 1,900 31,495 34,825
9,850 10,908 3,555 1,800 26,113 27,068
9,275 11,224 4,340 750 25,589 28,008
9,440 9,104 2,680 2,160 23,384 24,586
7,160 6,031 1,530 1,785 16,506 19,963
5,050 6,959 2,370 1,555 15,934 15,631
5,085 4,519 1,915 980 12,499 12,743
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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