AoeStats
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Black Forest

506598659Analyzed
4v4 RM · 20d ago on Sep 14, 2026· 78m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1399
+15
🇭🇰 Turks · Hong Kong SAR China
1389
+15
🇦🇷 Lithuanians · Argentina
1333
+17
🇨🇳 Koreans · China
1269
+20
🇨🇳 Britons · China
1432
-19
🇮🇳 Turks · India
1384
-18
1331
-15
🇹🇼 Byzantines · Taiwan
1315
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 4,414 11:34 15:09 29:38 ⛏ Fast Castle
54 4,264 12:19 16:20 32:09 ⛏ Fast Castle
53 4,150 11:43 18:21 30:41 ⛏ Fast Castle
49 3,885 10:47 21:32 34:20 ⛏ Fast Castle
36 2,845 12:48 16:23 30:05 ⛏ Fast Castle
34 2,692 11:54 21:03 37:56 ⛏ Fast Castle
27 2,109 11:30 15:04 28:50 ⛏ Fast Castle
23 1,851 12:23 16:14 28:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
78,470 46,655 51,820 5,685 182,630 187,511
75,120 27,745 46,695 6,570 156,130 163,964
67,095 58,013 25,195 5,250 155,553 157,337
45,445 66,955 27,165 4,420 143,985 169,485
60,920 57,622 19,265 1,500 139,307 151,085
30,970 66,756 31,085 3,680 132,491 140,054
52,760 33,579 37,535 2,275 126,149 176,843
14,725 65,950 33,275 3,550 117,500 169,173
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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