AoeStats
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Black Forest

506395898Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 48m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
1490
+14
🇹🇷 Bulgarians · Türkiye
1438
+17
🇮🇳 Italians · India
1397
+18
🇺🇸 Bohemians · United States
1374
+20
🇨🇳 Saracens · China
1490
-19
🇨🇳 Britons · China
1460
-18
🇨🇳 Japanese · China
1427
-16
🇨🇳 Jurchens · China
1426
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 1,747 11:40 15:27 29:40 ⛏ Fish Boom FC
36 1,781 11:35 20:03 30:59 ⛏ Fast Castle
34 1,664 14:56 19:35 40:38 ⛏ Fast Castle
30 1,447 11:09 19:21 41:23 ⛏ Fast Castle
30 1,468 11:58 16:12 29:55 ⛏ Fish Boom FC
26 1,292 11:04 17:08 40:10 ⚔ Drush FC
24 1,188 14:05 19:53 33:15 ⛏ Fish Boom FC
23 1,127 12:01 16:13 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,735 20,737 15,690 6,365 79,527 101,509
28,165 17,010 15,150 3,065 63,390 67,611
18,835 23,265 14,210 4,900 61,210 69,860
12,855 19,425 16,080 2,555 50,915 54,738
14,735 18,240 9,560 3,660 46,195 58,715
18,130 8,190 9,395 3,750 39,465 39,589
15,085 13,582 4,405 1,215 34,287 38,984
12,350 13,430 3,300 1,875 30,955 34,716
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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