AoeStats
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Black Forest

505207553Analyzed
4v4 RM · 25d ago on Sep 8, 2026· 34m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1551
+13
🇨🇳 Bulgarians · China
1449
+18
🇨🇳 Dravidians · China
1413
+19
🇨🇳 Cumans · China
1380
+20
🇩🇪 Malians · Germany
1556
-20
🇩🇪 Franks · Germany
1467
-17
🇩🇪 Turks · Germany
1458
-17
🇵🇪 Hindustanis · Peru
1456
-16
Player eAPM Actions Feudal Castle Imperial Opening
56 1,897 16:33 28:51 — ⚔ Archer Rush
50 1,691 9:20 20:00 33:42 ⛏ Fast Castle
40 1,367 10:11 13:44 32:53 ⛏ Fast Castle
35 1,198 8:59 22:25 — ⚔ M@A into Archers
35 1,190 11:16 — — ⚔ Archer Rush
31 1,053 11:26 15:53 — ⛏ Fast Castle
31 1,054 11:08 15:53 — ⛏ Fast Castle
22 768 17:03 24:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,490 14,003 3,535 850 32,878 36,890
8,855 8,830 4,080 1,765 23,530 25,928
7,245 4,721 2,870 3,450 18,286 22,810
7,750 5,515 2,880 260 16,405 21,560
6,750 5,845 3,445 285 16,325 18,318
7,535 5,046 480 2,480 15,541 16,714
4,350 4,418 1,035 400 10,203 11,224
4,350 3,123 320 680 8,473 8,939
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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