AoeStats
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African Clearing

505178362Analyzed
4v4 RM · 26d ago on Sep 8, 2026· 40m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1676
+12
🇹🇼 Berbers · Taiwan
1606
+15
🇲🇽 Huns · Mexico
1540
+18
🇨🇳 Persians · China
1497
+21
1618
-18
🇺🇸 Spanish · United States
1599
-17
🇺🇸 Mongols · United States
1573
-16
🇲🇽 Berbers · Mexico
1559
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 2,360 12:00 21:00 — ⚔ Archer Rush
58 2,365 15:18 18:58 38:35 ⛏ Fast Castle
51 2,068 13:32 17:19 — ⛏ Fast Castle
49 1,978 13:01 16:35 34:52 ⛏ Fast Castle
46 1,880 14:12 18:26 — ⚔ Towers FC
35 1,429 14:26 18:01 — ⛏ Fish Boom FC
33 1,328 12:29 16:57 34:55 ⛏ Fast Castle
32 1,291 13:10 17:00 31:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,700 15,610 8,000 5,150 42,460 45,265
13,230 13,421 8,495 1,050 36,196 39,399
13,135 14,155 5,215 2,850 35,355 35,741
10,655 11,865 5,635 2,650 30,805 32,887
8,665 10,849 2,960 1,900 24,374 24,488
12,020 8,377 1,480 2,130 24,007 25,543
8,475 9,307 4,225 1,050 23,057 24,043
7,200 4,839 3,595 3,230 18,864 19,924
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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