AoeStats
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African Clearing

504976133Analyzed
4v4 RM · 26d ago on Sep 7, 2026· 27m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Berbers · Taiwan
1507
+15
🇨🇳 Aztecs · China
1506
+15
🇭🇰 Wei · Hong Kong SAR China
1484
+16
🇨🇳 Britons · China
1454
+17
🇫🇷 Hindustanis · France
1526
-19
🇨🇳 Franks · China
1500
-16
🇭🇺 Sicilians · Hungary
1443
-14
🇭🇰 Khmer · Hong Kong SAR China
1436
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 1,342 13:41 17:53 — ⚔ FC into Archers
46 1,268 11:43 24:18 — ⚔ M@A into Towers into Archers into Skirms
45 1,243 14:06 18:49 — ⛏ Fast Castle
43 1,207 12:31 — — ⚔ Archer Rush
41 1,138 13:18 17:20 — ⛏ Fast Castle
33 912 12:58 16:48 — ⛏ Fast Castle
32 899 12:09 25:21 — ⚔ Scouts into Towers
26 722 13:39 17:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
5,475 5,006 3,995 100 14,576 14,493
6,150 5,299 775 1,050 13,274 13,460
6,700 3,478 1,540 300 12,018 11,831
5,325 3,995 1,035 850 11,205 12,306
4,875 2,947 1,340 350 9,512 10,276
3,820 2,797 610 850 8,077 7,578
4,680 2,319 350 450 7,799 8,285
2,650 1,482 460 140 4,732 6,848
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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