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Arena

504359902Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 50m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Vietnamese · India
1524
+12
🇦🇷 Saracens · Argentina
1390
+25
🇲🇽 Tatars · Mexico
1380
+18
🇨🇦 Khmer · Canada
1281
+21
🇦🇷 Cumans · Argentina
1514
-21
🇦🇷 Japanese · Argentina
1436
-18
🇹🇼 Poles · Taiwan
1393
-16
🇦🇷 Chinese · Argentina
1353
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,812 10:56 15:12 28:17 ⛏ Fast Castle
54 2,711 8:51 22:08 30:46 ⛏ Fast Castle
50 2,545 10:29 15:09 34:10 ⛏ Fast Castle
36 1,810 12:00 15:56 36:03 ⛏ Fast Castle
33 1,666 11:12 15:33 35:25 ⛏ Fast Castle
32 1,598 11:36 15:19 28:32 ⛏ Fast Castle
32 1,619 11:00 14:35 29:35 ⛏ Fast Castle
32 1,630 11:03 15:22 27:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,540 31,344 20,635 3,120 76,639 80,468
34,020 12,610 27,665 2,150 76,445 81,138
20,070 28,635 19,465 3,550 71,720 87,188
29,395 16,135 19,770 4,890 70,190 79,522
26,825 20,735 16,150 3,555 67,265 77,104
22,635 16,531 7,995 3,685 50,846 53,398
22,095 13,720 7,905 1,640 45,360 47,652
16,870 19,735 5,455 1,510 43,570 47,374
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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