AoeStats
← Ayacucho’s Last Romantic ♡

Black Forest

509194176Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 48m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Cumans · Czechia
1511
+13
🇦🇷 Romans · Argentina
1497
+13
1469
+14
🇦🇷 Berbers · Argentina
1410
+17
🇺🇸 Franks · United States
1538
-18
🇨🇭 Magyars · Switzerland
1416
-14
🇦🇹 Britons · Austria
1404
-13
🇦🇹 Byzantines · Austria
1388
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 2,266 12:21 17:33 34:06 ⛏ Fast Castle
42 2,072 10:37 15:45 29:49 ⚔ Fish Boom FC into Scouts
36 1,785 10:13 21:56 37:31 ⚔ Archer Rush
34 1,671 11:52 17:22 29:54 ⛏ Fish Boom FC
34 1,675 10:39 14:31 30:13 ⛏ Fast Castle
33 1,591 12:30 20:15 26:56 ⛏ Fish Boom FC
31 1,511 13:52 23:33 38:42 ⛏ Fish Boom FC
31 1,531 13:21 17:24 48:36 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
43,600 19,205 26,520 1,650 90,975 96,024
35,925 28,748 15,380 1,700 81,753 90,241
35,760 27,760 13,160 3,250 79,930 90,818
30,695 18,220 16,055 2,050 67,020 73,624
18,205 25,250 15,805 2,950 62,210 80,613
16,725 22,283 9,105 2,360 50,473 57,722
13,800 19,882 12,770 3,385 49,837 65,181
14,800 15,463 4,845 3,730 38,838 40,008
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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