Four Lakes
509043173Analyzed1v1 RM
·
6d ago on Sep 25, 2026·
33m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
普通NPC一枚's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
hco1990
B
Feudal Age
10:17
vs 10:51
top 32%
Castle Age
21:51
vs 20:09
btm 31%
Imperial Age
—
vs 36:23
btm 0%
eAPM
48
vs 32
top 21%
First military
11:02
vs 12:45
top 27%
▲
High eAPM (48) — top quarter of analysed players
普通NPC一枚
B
Feudal Age
12:40
vs 10:51
btm 12%
Castle Age
19:30
vs 20:09
top 42%
Imperial Age
33:07
vs 36:23
top 23%
eAPM
37
vs 32
top 39%
First military
10:47
vs 12:45
top 23%
▼
Slow Feudal Age at 12:40 — slower than 88% of analysed players on Four Lakes
▲
Fast Imperial Age at 33:07 — faster than 77% of analysed players on Four Lakes
▼
Loom after the Feudal click (23:16) — usually safest before it
▲
Town centers almost never idle — 0s across the first 19:30