Arabia
505477269Analyzed2v2 RM
·
21d ago on Sep 9, 2026·
55m 52s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Hopsie7806
116 units ordered
Light Cavalry62
Knight22
Archer11
Battering Ram9
Scout Cavalry5
Mangonel4
Monk2
Cavalier1
First military 25:56 — Knight
DOLAREX
166 units ordered
Crossbowman57
Spearman52
Archer21
Camel Scout10
Arbalester10
Skirmisher5
Mangonel5
Monk4
Militia2
First military 13:43 — Spearman
xlChupalx
134 units ordered
Pikeman27
Champion25
Berserk24
Two-Handed Swordsman16
Long Swordsman15
Man-at-Arms7
Battering Ram7
Trebuchet5
Spearman4
Militia3
Mangonel1
First military 9:35 — Militia
Lousy Shot Marc
143 units ordered
Knight42
Cavalier38
Elite Skirmisher35
War Elephant11
Mangonel7
Skirmisher6
Archer4
First military 11:50 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Hopsie7806’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
DOLAREX’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
xlChupalx’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Lousy Shot Marc’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3