AoeStats
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QS Arena

503601301Analyzed
4v4 RM · 29d ago on Sep 1, 2026· 52m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Armenians · China
1278
+11
🇸🇬 Burgundians · Singapore
1227
+14
🇺🇸 Vietnamese · United States
1145
+17
1143
+17
🇮🇳 Turks · India
1211
-17
🇵🇪 Bohemians · Peru
1175
-15
🇨🇳 Burgundians · China
1169
-15
🇲🇽 Hindustanis · Mexico
1138
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,803 8:36 12:10 26:25 ⛏ Fast Castle
53 2,772 9:36 14:00 21:10 ⛏ Fast Castle
30 1,574 8:34 12:11 30:11 ⛏ Fast Castle
27 1,433 8:31 12:41 25:40 ⛏ Fast Castle
26 1,358 8:16 12:21 27:59 ⛏ Fast Castle
23 1,210 8:22 12:14 26:04 ⛏ Fast Castle
23 1,180 8:00 14:28 34:38 ⛏ Fast Castle
21 1,095 8:30 13:20 29:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,335 18,180 36,290 2,480 103,285 123,395
36,035 17,600 19,665 3,100 76,400 84,184
32,290 23,325 16,735 1,795 74,145 81,645
32,835 17,085 20,950 2,340 73,210 76,879
26,950 16,270 21,100 2,800 67,120 74,907
23,120 31,145 8,055 4,645 66,965 73,323
14,500 9,458 5,700 1,715 31,373 33,487
10,000 12,225 4,395 1,555 28,175 35,759
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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