AoeStats
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Arena

509409280Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 44m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Dravidians · China
1164
+15
🇨🇳 Khmer · China
1152
+15
🇨🇳 Magyars · China
1144
+16
🇮🇳 Malians · India
1125
+16
🇻🇳 Teutons · Vietnam
1201
-18
🇦🇹 Maya · Austria
1150
-16
🇻🇳 Koreans · Vietnam
1118
-15
🇩🇪 Georgians · Germany
1076
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 1,875 11:07 15:07 29:17 ⛏ Fast Castle
34 1,487 11:22 15:46 30:59 ⛏ Fast Castle
30 1,325 10:47 15:04 29:26 ⛏ Fast Castle
30 1,338 10:10 15:03 35:01 ⛏ Fast Castle
30 1,302 12:07 16:00 31:10 ⛏ Fast Castle
22 988 11:13 14:08 36:22 ⛏ Fast Castle
22 971 11:05 17:26 34:30 ⛏ Fast Castle
15 658 10:18 16:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,345 16,230 20,470 2,450 67,495 70,462
27,700 23,935 4,680 1,450 57,765 67,290
23,445 14,605 10,740 1,240 50,030 56,806
15,825 18,180 14,525 1,090 49,620 71,013
20,220 13,070 8,635 2,500 44,425 51,394
21,890 9,505 6,530 2,255 40,180 43,757
10,750 17,040 7,690 1,295 36,775 38,706
7,825 6,805 1,170 1,315 17,115 18,285
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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