AoeStats
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Arena

509174048Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 38m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1152
+9
🇹🇼 Goths · Taiwan
1109
+10
🇷🇺 Persians · Russia
1045
+13
🇹🇼 Franks · Taiwan
1018
+13
🇺🇸 Britons · United States
1002
-12
🇵🇱 Persians · Poland
994
-12
966
-11
🇨🇱 Bohemians · Chile
932
-10
Player eAPM Actions Feudal Castle Imperial Opening
34 1,330 10:31 14:08 28:19 ⛏ Fast Castle
28 1,077 9:39 13:19 28:28 ⛏ Fast Castle
27 1,062 14:02 22:18 30:35 ⛏ Fast Castle
27 1,056 11:18 16:05 35:22 ⛏ Fast Castle
27 1,060 9:54 14:13 29:54 ⛏ Fast Castle
25 971 10:52 17:16 29:38 ⛏ Fast Castle
23 880 10:22 16:32 29:33 ⛏ Fast Castle
18 716 10:53 15:11 28:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,900 12,995 13,180 950 50,025 57,579
18,040 11,355 9,020 1,760 40,175 49,293
17,000 9,405 4,970 4,530 35,905 54,595
15,195 13,930 4,830 1,750 35,705 42,263
12,835 8,005 6,220 2,210 29,270 32,344
11,410 12,790 4,030 950 29,180 31,386
13,950 8,730 2,705 2,250 27,635 34,977
10,500 8,835 3,335 2,250 24,920 31,281
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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