AoeStats
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Arena

509152477Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 40m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Slavs · Mexico
1180
+14
🇧🇷 Khmer · Brazil
1142
+15
🇲🇽 Persians · Mexico
1125
+16
🇨🇳 Britons · China
1078
+18
🇦🇷 Britons · Argentina
1210
-19
🇹🇼 Portuguese · Taiwan
1161
-17
🇷🇺 Persians · Russia
1088
-14
🇹🇼 Franks · Taiwan
1058
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 1,481 10:22 14:01 28:46 ⛏ Fast Castle
34 1,372 10:19 13:48 30:34 ⛏ Fast Castle
32 1,308 10:28 14:43 28:31 ⛏ Fast Castle
32 1,314 11:35 15:02 29:16 ⛏ Fast Castle
28 1,136 10:03 14:15 31:06 ⛏ Fast Castle
27 1,099 10:47 15:36 30:00 ⛏ Fast Castle
26 1,067 10:24 14:37 31:45 ⛏ Fast Castle
15 622 12:05 16:42 21:58 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
23,775 17,095 16,410 3,900 61,180 65,872
24,035 18,575 8,900 3,560 55,070 62,059
24,995 11,983 14,465 950 52,393 56,072
22,710 12,175 10,695 1,700 47,280 59,250
22,345 10,550 9,520 2,450 44,865 58,062
16,105 12,410 6,545 1,210 36,270 45,637
14,225 10,600 7,465 2,340 34,630 37,208
13,485 10,055 5,710 2,520 31,770 41,908
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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