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Nomad

510240475Analyzed
4v4 RM · 15h ago on Sep 30, 2026· 24m 53s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Armenians · Argentina
1581
+12
🇲🇽 Malay · Mexico
1554
+13
🇧🇷 Dravidians · Brazil
1538
+13
🇺🇸 Inca · United States
1359
+20
🇳🇿 Byzantines · New Zealand
1520
-16
🇨🇳 Mongols · China
1502
-16
🇨🇳 Vietnamese · China
1471
-14
🇵🇪 Cumans · Peru
1425
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 915 12:55 — — ⛏ Fish Boom into Galleys FC
34 839 13:14 21:07 — ⛏ Fish Boom into Galleys FC
32 794 13:11 — — ⛏ Fish Boom
32 788 14:02 24:46 — ⛏ Fish Boom FC
25 627 12:38 21:23 — ⛏ Fish Boom into Galleys FC
24 586 13:25 — — ⛏ Fish Boom into Galleys
24 604 12:31 16:59 — ⛏ Fish Boom FC
21 526 13:52 17:33 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
4,275 6,170 1,255 100 11,800 13,914
4,630 5,002 905 325 10,862 11,352
4,565 4,005 1,200 765 10,535 10,397
4,025 3,235 1,055 1,940 10,255 10,448
3,760 4,629 1,010 625 10,024 10,030
3,750 4,682 1,000 200 9,632 9,836
3,825 4,852 445 100 9,222 10,667
2,350 3,125 600 100 6,175 5,703
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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