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Arena

509701775Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 38m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Huns · Türkiye
1490
+10
🇹🇷 Bulgarians · Türkiye
1454
+12
🇹🇷 Khmer · Türkiye
1370
+15
🇹🇷 Persians · Türkiye
1321
+17
🇺🇸 Hindustanis · United States
1364
-14
🇵🇪 Turks · Peru
1364
-14
🇨🇦 Romans · Canada
1363
-14
🇹🇷 Bengalis · Türkiye
1328
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 1,449 10:56 17:57 30:27 ⛏ Fast Castle
38 1,477 11:10 15:23 30:23 ⛏ Fast Castle
35 1,345 9:19 13:42 30:21 ⛏ Fast Castle
31 1,186 11:02 15:53 28:52 ⛏ Fast Castle
31 1,178 12:17 16:21 21:04 ◆ FC into Fast Imp
31 1,200 10:19 14:01 30:02 ⛏ Fast Castle
30 1,141 10:02 13:38 30:49 ⛏ Fast Castle
27 1,025 10:39 13:38 31:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,460 19,080 14,910 1,250 67,700 69,840
33,470 13,990 18,245 1,150 66,855 71,874
20,870 18,462 8,160 1,930 49,422 53,444
19,855 14,230 7,105 2,270 43,460 47,888
19,225 10,715 9,345 1,500 40,785 45,705
14,425 14,570 10,645 1,055 40,695 46,763
13,460 16,674 5,640 1,615 37,389 42,238
10,790 5,818 8,960 0 25,568 27,436
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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