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Black Forest

508360679Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 60m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Mongols · Peru
1453
+10
🇨🇳 Spanish · China
1448
+11
🇻🇳 Japanese · Vietnam
1443
+11
🇦🇷 Bohemians · Argentina
1273
+17
🇨🇦 Italians · Canada
1349
-13
🇵🇪 Turks · Peru
1337
-13
🇦🇷 Goths · Argentina
1320
-12
🇧🇪 Portuguese · Belgium
1281
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 3,033 10:31 14:29 29:50 ⛏ Fast Castle
46 2,793 12:07 16:38 43:18 ⛏ Fast Castle
43 2,624 11:32 15:14 32:46 ⛏ Fast Castle
43 2,649 12:56 16:33 21:10 ◆ FC into Fast Imp
42 2,577 12:34 15:59 30:50 ⛏ Fast Castle
37 2,252 10:14 14:19 28:06 ⛏ Fast Castle
30 1,853 11:07 15:11 29:56 ⛏ Fast Castle
23 1,416 11:13 17:43 25:03 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
84,445 24,074 42,885 3,655 155,059 157,240
39,295 33,266 20,900 3,530 96,991 102,271
25,310 33,625 31,340 4,300 94,575 124,233
33,655 32,435 23,140 4,505 93,735 128,185
40,850 22,105 19,180 300 82,435 87,866
33,655 25,728 19,100 2,900 81,383 92,013
34,445 24,360 10,485 2,715 72,005 76,439
19,710 23,175 17,765 4,475 65,125 70,472
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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