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Nomad

508156689Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 48m 20s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Italians · Mexico
1397
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1348
+15
🇨🇳 Huns · China
1345
+15
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1288
+18
🇻🇳 Mapuche · Vietnam
1435
-19
🇻🇳 Wei · Vietnam
1336
-16
🇺🇸 Georgians · United States
1279
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🇨🇦 Goths · Canada
1269
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,357 14:48 21:07 35:51 ⛏ Fish Boom into Fire Galleys FC
34 1,629 14:01 22:11 — ⛏ Fish Boom into Fire Galleys FC
33 1,601 12:11 15:52 32:40 ⛏ Fish Boom FC
33 1,576 13:22 19:06 31:34 ⛏ Fish Boom FC
28 1,374 13:38 25:52 43:33 ⛏ Fish Boom into Fire Galleys FC
28 1,352 14:41 20:51 — ⛏ Fast Castle
26 1,258 13:13 17:25 44:34 ⛏ Fish Boom FC
13 649 15:05 20:15 35:43 ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
46,960 15,235 27,130 2,900 92,225 94,786
35,370 12,676 23,235 1,740 73,021 85,250
18,120 15,760 3,440 4,400 41,720 41,723
8,625 14,762 7,190 3,060 33,637 39,087
16,345 12,073 3,730 950 33,098 36,844
9,760 12,335 6,135 1,700 29,930 33,846
8,955 10,321 3,780 2,730 25,786 25,671
6,225 8,194 5,445 1,250 21,114 23,784
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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