AoeStats
← Comend x comend

Arena

507374029Analyzed
4v4 RM · 13d ago on Sep 17, 2026· 47m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Romans · Norway
1391
+13
🇳🇿 Britons · New Zealand
1377
+13
🇵🇪 Turks · Peru
1366
+14
🇨🇴 Saracens · Colombia
1298
+17
🇧🇷 Poles · Brazil
1389
-18
🇧🇷 Armenians · Brazil
1368
-16
🇧🇷 Celts · Brazil
1308
-14
🇧🇷 Bohemians · Brazil
1196
-9
Player eAPM Actions Feudal Castle Imperial Opening
60 2,889 10:52 14:33 34:59 ⛏ Fast Castle
53 2,560 11:35 15:38 30:45 ⛏ Fast Castle
39 1,874 10:37 15:47 23:21 ◆ FC into Fast Imp
38 1,816 12:42 16:47 20:47 ◆ FC into Fast Imp
37 1,782 11:29 15:22 30:08 ⛏ Fast Castle
36 1,732 10:41 14:38 28:44 ⛏ Fast Castle
21 986 12:44 16:33 44:37 ⛏ Fast Castle
21 1,027 11:50 15:40 28:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,615 27,800 15,905 4,080 84,400 87,047
39,950 21,713 17,215 965 79,843 83,639
24,570 26,000 16,280 3,100 69,950 87,719
25,210 18,285 20,640 2,150 66,285 76,571
24,685 15,830 15,280 4,100 59,895 63,005
18,425 14,840 9,600 1,050 43,915 47,313
15,530 17,965 6,050 1,535 41,080 45,195
13,440 12,360 3,320 1,570 30,690 33,220
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.