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African Clearing

506958262Analyzed
4v4 RM · 15d ago on Sep 15, 2026· 43m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Hindustanis · Türkiye
1510
+13
🇲🇽 Vietnamese · Mexico
1501
+13
🇨🇳 Japanese · China
1424
+17
🇺🇸 Burmese · United States
1415
+17
🇺🇸 Turks · United States
1462
-16
🇵🇪 Georgians · Peru
1444
-15
🇦🇷 Vikings · Argentina
1434
-15
🇵🇪 Burgundians · Peru
1420
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,194 12:17 25:04 — ⚔ M@A into Archers
46 1,994 13:35 17:58 40:17 ⛏ Fast Castle
35 1,513 12:12 23:44 — ⚔ Archer Rush
34 1,509 12:27 17:07 — ⚔ Scouts FC
31 1,344 12:02 31:09 — ⚔ Archer Rush
28 1,231 12:54 27:18 — ⚔ M@A Rush
27 1,182 13:12 16:45 — ⛏ Fast Castle
26 1,152 13:36 18:28 39:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,550 18,782 8,785 3,765 43,882 44,269
12,470 14,264 5,340 1,090 33,164 34,455
15,135 11,267 3,825 2,130 32,357 32,399
16,975 9,736 725 1,175 28,611 30,960
13,870 6,858 3,405 1,905 26,038 26,639
7,475 8,490 1,860 1,740 19,565 20,375
8,000 9,702 670 1,175 19,547 21,033
5,595 4,705 1,360 1,105 12,765 12,495
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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