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Arena

506705727Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 47m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Teutons · Poland
1439
+13
🇵🇪 Franks · Peru
1414
+14
🇺🇸 Byzantines · United States
1371
+15
🇵🇪 Turks · Peru
1360
+15
🇺🇸 Hindustanis · United States
1384
-16
🇦🇷 Turks · Argentina
1360
-14
🇦🇷 Burgundians · Argentina
1358
-14
🇪🇸 Spanish · Spain
1330
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 2,217 10:39 14:30 31:02 ⛏ Fast Castle
42 1,991 10:25 15:05 33:45 ⛏ Fast Castle
33 1,582 9:57 14:43 29:29 ⛏ Fast Castle
30 1,430 11:27 15:21 20:49 ◆ FC into Fast Imp
29 1,398 10:12 14:38 27:42 ⛏ Fast Castle
28 1,332 11:02 15:59 40:33 ⛏ Fast Castle
26 1,239 10:14 14:10 37:24 ⛏ Fast Castle
14 652 12:31 16:40 21:14 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
25,610 15,774 15,435 2,385 59,204 69,048
26,445 17,748 8,825 2,025 55,043 72,168
23,315 21,615 8,400 1,665 54,995 58,478
23,105 14,845 8,560 850 47,360 51,202
17,355 16,859 11,080 205 45,499 51,287
16,065 10,100 9,430 2,450 38,045 42,888
11,400 9,338 3,625 1,500 25,863 31,563
5,585 3,845 2,335 0 11,765 12,437
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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