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Black Forest

506697621Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 39m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Georgians · Germany
1516
+12
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1455
+15
🇩🇪 Sicilians · Germany
1438
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🇩🇪 Vietnamese · Germany
1418
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🇧🇷 Franks · Brazil
1472
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🇨🇳 Ethiopians · China
1428
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🇺🇾 Bulgarians · Uruguay
1420
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🇵🇪 Vikings · Peru
1389
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Player eAPM Actions Feudal Castle Imperial Opening
44 1,733 10:54 15:19 30:48 ⛏ Fast Castle
39 1,524 11:08 20:48 32:38 ⛏ Fast Castle
34 1,359 11:41 15:14 30:48 ⛏ Fish Boom FC
32 1,249 11:12 22:06 33:56 ⚔ M@A into Fish Boom FC
32 1,254 10:19 22:48 28:22 ⛏ Fish Boom FC
32 1,280 12:14 16:29 31:24 ⛏ Fish Boom FC
29 1,158 12:55 18:16 30:03 ⛏ Fish Boom FC
24 932 11:47 15:42 28:36 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,505 17,140 15,790 1,160 55,595 60,516
24,010 15,144 13,695 2,475 55,324 61,579
22,570 14,710 9,985 2,305 49,570 54,391
16,400 15,345 8,810 1,200 41,755 48,454
13,825 17,413 6,985 3,450 41,673 50,428
16,435 14,683 4,295 795 36,208 39,293
18,840 12,113 3,400 1,440 35,793 39,676
12,090 8,932 2,995 4,750 28,767 33,579
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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