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African Clearing

506577605Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 43m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Italians · Taiwan
1351
+12
🇵🇪 Mongols · Peru
1348
+12
🇨🇳 Celts · China
1329
+13
🇵🇪 Koreans · Peru
1289
+14
🇦🇷 Vietnamese · Argentina
1299
-14
🇨🇱 Maya · Chile
1292
-14
🇦🇷 Saracens · Argentina
1277
-14
🇺🇸 Lithuanians · United States
1169
-9
Player eAPM Actions Feudal Castle Imperial Opening
48 2,073 12:17 17:07 37:04 ⛏ Fast Castle
45 1,941 18:39 29:41 41:47 ⛏ Fast Castle
36 1,569 13:16 22:54 38:48 ⚔ Scout Rush
36 1,573 13:41 19:30 — ⚔ Scout Rush
35 1,503 20:28 25:37 — ⚔ FC into Archers
35 1,504 13:16 16:57 — ⛏ Fast Castle
32 1,380 14:47 19:13 39:22 ⛏ Fast Castle
32 1,385 13:42 25:02 38:19 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,770 10,005 7,275 400 37,450 38,564
8,975 16,458 5,400 2,500 33,333 33,734
10,600 9,967 2,070 1,165 23,802 26,208
8,215 9,216 3,590 1,710 22,731 24,894
10,185 8,340 2,665 505 21,695 23,222
9,765 5,810 3,835 2,250 21,660 24,161
6,715 7,170 3,500 1,700 19,085 18,661
7,535 6,127 2,655 1,700 18,017 18,989
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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