AoeStats
← Comend x comend

Arena

506319232Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 38m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Armenians · Australia
1443
+12
🇲🇽 Cumans · Mexico
1437
+12
🇨🇳 Malians · China
1383
+15
🇵🇪 Turks · Peru
1306
+18
🇩🇰 Italians · Denmark
1489
-19
🇺🇸 Slavs · United States
1374
-15
🇺🇸 Lithuanians · United States
1367
-15
🇺🇸 Saracens · United States
1185
-8
Player eAPM Actions Feudal Castle Imperial Opening
55 2,126 10:04 13:57 — ⛏ Fast Castle
45 1,726 10:42 15:00 27:39 ⛏ Fast Castle
38 1,448 11:12 15:20 26:34 ⛏ Fast Castle
35 1,343 11:07 15:21 36:21 ⚔ FC into Archers
33 1,262 9:53 15:00 37:41 ⚔ FC into Scouts
32 1,236 9:02 19:47 24:55 ⛏ Fast Castle
29 1,124 12:22 16:23 20:37 ◆ FC into Fast Imp
23 877 11:41 17:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,255 9,290 8,260 850 39,655 42,749
17,090 10,783 8,645 1,050 37,568 43,990
16,390 12,740 5,870 1,900 36,900 41,537
14,810 7,825 7,660 230 30,525 35,552
10,895 8,645 6,125 300 25,965 26,383
11,090 8,965 4,275 1,060 25,390 27,259
9,525 9,210 3,190 1,290 23,215 29,233
6,260 4,975 910 1,100 13,245 14,167
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.