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Nomad

506222060Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 38m 36s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Malay · Brazil
1374
+13
🇧🇷 Celts · Brazil
1349
+14
🇧🇷 Koreans · Brazil
1312
+17
🇧🇷 Gurjaras · Brazil
1232
+20
🇵🇪 Mongols · Peru
1322
-16
🇲🇽 Koreans · Mexico
1316
-16
🇦🇷 Spanish · Argentina
1307
-16
🇦🇺 Britons · Australia
1305
-16
Player eAPM Actions Feudal Castle Imperial Opening
41 1,591 14:40 18:52 — ⛏ Fish Boom FC
36 1,381 14:20 21:38 36:39 ⛏ Fish Boom FC
34 1,326 15:35 19:27 — ⛏ Fish Boom FC
34 1,299 13:16 20:52 — ⛏ Fish Boom FC
29 1,138 13:35 17:52 — ⛏ Fish Boom FC
27 1,042 11:26 — — ⚔ Fish Boom into Fire Galleys into Towers
23 907 14:57 20:23 — ⚔ Fish Boom into Scouts
19 746 14:34 19:54 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
11,170 14,355 3,320 700 29,545 30,363
10,910 12,184 4,990 1,185 29,269 30,692
9,805 8,789 4,820 3,735 27,149 28,439
11,725 9,391 3,455 2,550 27,121 31,935
10,425 11,740 3,360 300 25,825 26,884
6,925 6,326 1,675 440 15,366 15,433
3,650 4,236 545 640 9,071 9,343
3,650 3,516 385 850 8,401 8,646
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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