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Pilgrims

508122622Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 21m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
843
+10
🇲🇽 Georgians · Mexico
825
+10
🇨🇱 Britons · Chile
802
+11
🇩🇴 Vikings · Dominican Republic
775
+12
🇨🇱 Koreans · Chile
789
-14
🇨🇱 Portuguese · Chile
690
-11
🇺🇸 Chinese · United States
655
-9
🇨🇱 Huns · Chile
650
-9
Player eAPM Actions Feudal Castle Imperial Opening
24 510 17:36 — —
20 420 11:56 — — ⚔ Fish Boom into Scouts
18 377 11:49 — — ⛏ Fish Boom into Fire Galleys
14 298 14:20 20:30 — ⚔ Fish Boom into Fire Galleys into Scouts
12 257 14:56 20:54 — ⛏ Fast Castle
11 226 15:20 — — ⚔ Drush into Skirms
9 198 13:35 — — ⛏ Fish Boom
7 154 10:51 19:52 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
4,165 4,495 1,390 100 10,150 9,755
2,530 5,570 720 100 8,920 11,358
3,475 2,900 250 225 6,850 7,212
3,070 3,175 100 100 6,445 8,766
3,305 2,063 340 100 5,808 6,135
2,800 2,685 50 100 5,635 6,742
2,425 2,510 190 225 5,350 6,176
1,850 1,970 130 0 3,950 6,019
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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