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Black Forest

508116845Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 51m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Byzantines · Ecuador
815
+28
🇺🇸 Portuguese · United States
791
+25
🇦🇷 Bohemians · Argentina
745
+16
🇪🇨 Slavs · Ecuador
741
+16
🇨🇱 Italians · Chile
820
-18
🇨🇱 Poles · Chile
806
-17
🇨🇱 Franks · Chile
703
-13
🇨🇱 Huns · Chile
661
-11
Player eAPM Actions Feudal Castle Imperial Opening
17 888 13:13 26:53 37:02 ⛏ Fish Boom FC
17 850 9:58 18:27 33:41 ⛏ Fast Castle
16 835 10:29 20:24 33:32 ⛏ FC into Fish Boom
14 717 13:29 24:37 36:48 ⛏ Fast Castle
13 665 13:55 23:56 36:51 ⚔ Skirmisher Rush
12 597 11:26 23:21 38:10 ⛏ Fast Castle
10 531 10:41 21:38 40:18 ⛏ Fast Castle
10 511 13:39 27:10 40:38 ⚔ Drush into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
17,820 24,945 18,500 2,800 64,065 69,981
21,935 10,605 16,220 2,150 50,910 76,454
20,355 15,232 7,435 3,100 46,122 62,698
10,450 16,420 10,775 3,600 41,245 51,854
19,910 14,921 3,560 2,385 40,776 51,173
11,135 13,790 9,980 2,800 37,705 38,420
11,660 10,640 5,970 2,730 31,000 40,399
12,290 5,675 5,415 2,005 25,385 39,061
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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