AoeStats
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Black Forest

504611167Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 35m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Mongols · Australia
1052
+15
🇸🇮 Poles · Slovenia
1044
+15
🇬🇧 Britons · United Kingdom
1041
+15
🇺🇸 Malians · United States
1025
+16
🇺🇸 Japanese · United States
1081
-17
🇨🇱 Franks · Chile
1054
-16
🇺🇸 Bohemians · United States
1037
-16
🇨🇴 Britons · Colombia
940
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 1,221 17:23 26:56 — ⚔ Fish Boom into Scouts
27 966 10:09 19:03 — ⛏ Fast Castle
24 861 14:11 19:09 — ⛏ Fast Castle
21 741 10:37 22:52 —
19 664 11:25 16:41 26:43 ⛏ Fast Castle
19 685 11:40 16:06 — ⛏ Fast Castle
16 565 12:37 18:29 33:47 ⛏ Fast Castle
12 444 14:05 19:44 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,940 8,150 7,420 850 30,360 36,824
6,800 11,878 4,680 1,970 25,328 26,135
9,750 6,025 2,485 1,000 19,260 22,580
7,505 8,325 1,310 850 17,990 20,597
6,020 6,718 3,245 1,660 17,643 20,648
6,185 5,629 1,940 1,470 15,224 19,653
6,140 4,980 1,740 1,500 14,360 17,009
5,500 5,180 530 1,500 12,710 14,507
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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