AoeStats
← Zariel

Nomad

504867479Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 43m 11s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Italians · Italy
1338
+13
🇫🇷 Mongols · France
1336
+13
🇺🇸 Berbers · United States
1298
+15
🇸🇰 Turks · Slovakia
1294
+15
🇧🇷 Tupi · Brazil
1369
-17
🇮🇳 Lithuanians · India
1251
-13
🇦🇷 Koreans · Argentina
1249
-13
🇺🇸 Saracens · United States
1238
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 1,822 13:14 26:14 38:32 ⛏ Fish Boom into Galleys FC
40 1,714 13:17 17:28 33:33 ⛏ Fish Boom FC
32 1,370 13:33 20:56 39:12 ⛏ Fish Boom FC
32 1,377 13:30 18:46 35:45 ⛏ Fish Boom FC
32 1,374 12:40 16:42 — ⛏ Fish Boom FC
30 1,276 12:34 19:23 35:43 ⛏ Fish Boom FC
21 889 13:46 18:11 — ⛏ Fish Boom FC
18 760 14:11 20:56 31:26 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
12,250 16,467 10,820 5,700 45,237 54,922
14,365 14,320 9,620 1,250 39,555 40,059
11,275 18,654 6,430 1,965 38,324 39,700
13,950 14,151 5,755 3,060 36,916 39,602
8,425 15,295 3,585 2,250 29,555 34,483
13,180 8,896 4,265 2,250 28,591 31,721
8,880 7,868 3,755 2,250 22,753 24,975
8,745 7,955 2,720 3,000 22,420 24,045
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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