AoeStats
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African Clearing

510644565Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 33m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Armenians · Australia
1545
+9
🇨🇦 Aztecs · Canada
1437
+13
🇺🇸 Byzantines · United States
1335
+17
🇳🇱 Britons · Netherlands
1313
+19
🇺🇸 Gurjaras · United States
1398
-15
🇧🇷 Romans · Brazil
1384
-15
🇺🇸 Huns · United States
1380
-15
🇵🇪 Dravidians · Peru
1326
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 1,607 13:43 — —
40 1,331 13:27 18:29 — ⚔ FC into Archers
29 954 13:18 18:46 32:56 ⛏ Fast Castle
29 963 12:30 21:14 — ⚔ FC into Archers into Skirms
29 954 13:31 17:44 — ⚔ FC into Scouts
28 933 12:48 16:42 — ⛏ Fast Castle
26 876 13:17 17:14 — ⛏ Fast Castle
24 800 13:45 18:13 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,070 8,095 3,880 980 25,025 26,196
12,200 8,846 1,350 1,050 23,446 26,841
7,900 8,920 4,685 400 21,905 21,097
12,680 4,580 2,510 100 19,870 19,854
10,315 4,275 3,020 855 18,465 18,680
7,200 4,089 1,810 300 13,399 14,454
6,205 3,823 1,115 850 11,993 13,482
4,200 3,283 690 225 8,398 7,637
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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