Arabia
510163334Analyzed1v1 RM
·
22h ago on Sep 29, 2026·
113m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Lord Reed 5th
1162 units ordered
Halberdier921
Pikeman124
Scorpion51
Trebuchet16
Onager16
Spearman11
Mangonel9
Samurai8
Elite Skirmisher3
Skirmisher2
Militia1
First military 11:52 — Spearman
HerrFischer
1583 units ordered
Hussar1419
Cavalry Archer69
Heavy Cavalry Archer39
Knight23
Scout Cavalry14
Trebuchet10
Mangonel6
Cavalier2
Skirmisher1
First military 12:05 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Lord Reed 5th’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
HerrFischer’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3