AoeStats
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Black Forest

507891528Analyzed
4v4 RM · 14d ago on Sep 20, 2026· 51m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Ethiopians · United States
1037
+13
🇺🇸 Slavs · United States
968
+16
🇺🇸 Teutons · United States
965
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🇺🇸 Persians · United States
960
+16
🇺🇸 Huns · United States
990
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🇦🇺 Persians · Australia
989
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🇵🇦 Franks · Panama
984
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🇳🇿 Teutons · New Zealand
928
-14
Player eAPM Actions Feudal Castle Imperial Opening
60 3,090 13:03 19:34 37:01
41 2,120 11:26 16:25 34:13 ⛏ Fast Castle
37 1,896 10:57 15:38 29:51 ⛏ Fast Castle
27 1,370 14:24 24:27 44:53 ⛏ Fast Castle
25 1,277 13:23 17:23 31:30 ⛏ Fast Castle
25 1,284 11:38 18:16 37:22 ⛏ Fast Castle
24 1,242 12:49 18:31 36:28 ⛏ Fast Castle
16 816 13:18 20:41 32:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,855 30,195 20,060 5,500 89,610 98,617
30,485 35,635 14,525 2,900 83,545 91,348
32,925 34,262 9,135 2,910 79,232 84,753
31,460 12,795 25,345 2,800 72,400 82,571
14,755 31,841 11,065 2,105 59,766 64,987
19,240 21,055 8,445 3,460 52,200 55,383
15,030 12,004 10,070 2,535 39,639 46,646
10,240 11,567 4,520 2,380 28,707 31,975
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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