Hideout
510099537Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
45m 30s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ez
170 units ordered
Pikeman100
Huskarl39
Mangonel9
Spearman7
Archer4
Skirmisher4
Trebuchet4
Man-at-Arms3
First military 10:18 — Militia
theo.bres
126 units ordered
Battle Elephant31
Cavalry Archer29
Scout Cavalry20
Scorpion14
Battering Ram9
Skirmisher8
Archer7
Knight5
Mangonel2
Man-at-Arms1
First military 13:22 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
ez’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
theo.bres’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9