Arabia
504123008Analyzed2v2 RM
·
28d ago on Sep 4, 2026·
23m 35s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,872 analysed team-game players on Arabia.
Lord_Mastermind
C
Feudal Age
12:22
vs 10:18
btm 11%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
35
vs 31
top 42%
First military
14:35
vs 11:39
btm 28%
▼
Slow Feudal Age at 12:22 — slower than 89% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:22 of the first 23:35 — keep villagers queued
edu_16av
B
Feudal Age
9:36
vs 10:18
top 29%
Castle Age
22:10
vs 22:29
top 46%
Imperial Age
—
vs 39:59
btm 0%
eAPM
16
vs 31
btm 12%
First military
10:08
vs 11:39
top 21%
▲
Fast Feudal Age at 9:36 — faster than 71% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 4:25 of the first 22:10 — keep villagers queued
Guru8722
B
Feudal Age
10:34
vs 10:18
btm 43%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
38
vs 31
top 36%
First military
11:31
vs 11:39
top 48%
▲
Town centers almost never idle — 1s across the first 23:35
Sanji-San
S
Feudal Age
8:52
vs 10:18
top 6%
Castle Age
19:51
vs 22:29
top 21%
Imperial Age
—
vs 39:59
btm 0%
eAPM
49
vs 31
top 18%
First military
10:15
vs 11:39
top 23%
▲
Fast Feudal Age at 8:52 — faster than 94% of analysed players on Arabia
▲
Fast Castle Age at 19:51 — faster than 79% of analysed players on Arabia
▲
High eAPM (49) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 19:51