Arabia
508269078Analyzed2v2 RM
·
9d ago on Sep 21, 2026·
47m 19s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
qwka224
93 units ordered
Knight44
Paladin22
Scout Cavalry8
Trebuchet5
Mangonel4
Cavalier4
Monk3
Spearman2
Battering Ram1
First military 13:36 — Scout Cavalry
Pinchost
141 units ordered
Mangudai42
Camel Scout35
Pikeman29
Scout Cavalry7
Knight7
Light Cavalry7
Steppe Lancer6
Hussar5
Trebuchet2
Spearman1
First military 11:41 — Scout Cavalry
aleix2003
162 units ordered
Camel Scout88
Light Cavalry57
Scout Cavalry14
Spearman3
First military 11:07 — Scout Cavalry
vivaelchacho
110 units ordered
Crossbowman36
Archer33
Pikeman21
Arbalester14
Fire Lancer3
Trebuchet2
Monk1
First military 11:44 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
qwka224’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Pinchost’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
aleix2003’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
vivaelchacho’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3