AoeStats
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African Clearing

506632271Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 36m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Vietnamese · Pakistan
1282
+14
🇵🇰 Bulgarians · Pakistan
1274
+14
🇵🇰 Bengalis · Pakistan
1195
+18
🇵🇰 Mongols · Pakistan
1192
+17
🇷🇴 Koreans · Romania
1249
-16
🇹🇷 Cumans · Türkiye
1230
-16
🇨🇴 Britons · Colombia
1224
-16
🇻🇳 Maya · Vietnam
1205
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,567 11:43 21:45 — ⚔ Drush
34 1,223 13:44 18:29 — ⚔ FC into Archers
32 1,180 14:13 18:48 — ⚔ FC into Archers
29 1,072 12:34 22:11 — ⚔ Archer Rush
23 829 13:35 32:43 — ⚔ Archer Rush
20 725 12:41 18:26 — ⚔ Archer Rush
19 674 12:19 16:54 — ⛏ Fast Castle
16 585 13:22 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
11,215 7,096 2,300 1,425 22,036 24,675
8,750 7,171 3,455 1,600 20,976 21,914
5,975 6,930 3,120 2,450 18,475 19,632
6,200 5,445 2,660 1,100 15,405 17,720
8,705 5,775 450 100 15,030 16,306
5,925 5,925 955 500 13,305 13,968
5,150 5,220 2,050 500 12,920 12,850
3,475 3,439 385 740 8,039 8,837
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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