AoeStats
← Animal Mother

Black Forest

507011081Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 44m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Wei · France
948
+11
🇷🇴 Turks · Romania
917
+12
🇦🇺 Franks · Australia
752
+19
🇦🇺 Spanish · Australia
716
+19
🇺🇸 Celts · United States
845
-16
🇨🇴 Portuguese · Colombia
814
-15
🇺🇸 Ethiopians · United States
802
-15
🇳🇱 Bohemians · Netherlands
799
-15
Player eAPM Actions Feudal Castle Imperial Opening
24 1,087 11:46 17:47 29:30 ⛏ Fast Castle
16 732 15:47 30:26 — ⚔ Towers FC
15 664 17:21 28:47 40:51 ⚔ Archer Rush
14 633 11:31 24:12 40:09
14 633 11:45 21:58 36:05 ⛏ Fast Castle
14 625 15:25 22:59 34:31 ⛏ Fast Castle
13 567 13:53 22:06 35:30 ⛏ Fast Castle
9 385 13:38 20:37 35:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,700 14,145 13,325 4,150 51,320 56,542
18,770 13,380 12,135 4,100 48,385 54,011
16,440 14,851 14,270 2,210 47,771 49,110
20,015 16,635 7,880 1,750 46,280 60,776
16,410 14,978 5,240 2,145 38,773 44,578
13,635 12,755 6,110 3,475 35,975 37,994
14,315 11,351 4,065 3,255 32,986 40,733
4,610 5,596 1,960 950 13,116 16,470
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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