AoeStats
← NPG | Shimishi Maki

Arabia

509670145Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 33m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Gurjaras · Chile
1683
+16
🇨🇱 Bulgarians · Chile
1681
+16
🇨🇱 Lithuanians · Chile
1495
+23
🇨🇱 Saracens · Chile
1418
+25
🇭🇰 Malians · Hong Kong SAR China
1718
-22
🇭🇰 Cumans · Hong Kong SAR China
1710
-22
🇭🇰 Georgians · Hong Kong SAR China
1644
-19
🇭🇰 Chinese · Hong Kong SAR China
1577
-17
Player eAPM Actions Feudal Castle Imperial Opening
89 2,985 8:31 20:06 — ⚔ Scout Rush
89 2,984 9:40 23:59 — ⚔ Archer Rush
66 2,209 9:38 24:10 — ⚔ Scout Rush
57 1,925 8:56 23:18 — ⚔ Scout Rush
53 1,799 9:47 24:29 — ⚔ Archer Rush
51 1,734 9:11 29:16 — ⚔ Scout Rush
48 1,604 10:42 25:53 — ⚔ Archer Rush
46 1,556 9:11 26:25 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,725 8,543 3,700 1,060 27,028 30,489
14,880 6,685 4,820 200 26,585 28,805
8,210 9,417 5,035 205 22,867 23,730
11,210 6,851 3,215 410 21,686 22,122
7,935 7,142 4,595 100 19,772 20,813
11,670 5,697 1,970 200 19,537 21,352
6,075 6,954 4,285 100 17,414 18,300
5,650 5,798 3,705 125 15,278 16,412
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.