AoeStats
← NPG | Shimishi Maki

Nomad

508084391Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 33m 24s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Persians · Chile
1667
+7
🇨🇱 Italians · Chile
1445
+15
🇨🇱 Japanese · Chile
1441
+15
🇨🇱 Koreans · Chile
1389
+18
🇧🇷 Mongols · Brazil
1464
-15
🇧🇷 Dravidians · Brazil
1434
-14
🇧🇷 Persians · Brazil
1432
-14
🇧🇷 Koreans · Brazil
1394
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 1,938 12:35 16:31 — ⛏ Fish Boom FC
51 1,718 14:07 18:26 28:00 ⛏ Fish Boom into Fire Galleys FC
50 1,668 13:07 17:36 — ⛏ Fish Boom FC
44 1,468 12:03 24:42 — ⛏ Fish Boom into Fire Galleys FC
34 1,145 12:17 16:13 — ⛏ Fish Boom FC
34 1,144 13:05 20:13 — ⛏ Fish Boom into Fire Galleys FC
34 1,134 11:21 — — ⚔ Fish Boom into Galleys into Towers
28 936 13:00 16:50 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,390 12,109 7,200 905 33,604 34,173
9,050 9,675 2,545 1,050 22,320 24,360
7,775 9,595 2,560 2,250 22,180 23,085
8,175 8,680 2,070 950 19,875 20,708
6,150 6,830 1,950 1,600 16,530 19,095
5,350 7,261 2,205 105 14,921 15,812
6,100 5,984 1,475 750 14,309 15,233
4,650 5,459 3,105 650 13,864 16,521
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.