AoeStats
← NPG | Shimishi Maki

Nomad

507187437Analyzed
4v4 RM · 15d ago on Sep 17, 2026· 51m 20s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Berbers · Chile
1710
+9
🇨🇱 Inca · Chile
1656
+11
🇨🇱 Franks · Chile
1550
+15
🇨🇱 Wu · Chile
1474
+17
🇺🇸 Romans · United States
1596
-16
🇭🇰 Jurchens · Hong Kong SAR China
1558
-14
🇧🇷 Vikings · Brazil
1494
-12
🇫🇷 Mongols · France
1464
-10
Player eAPM Actions Feudal Castle Imperial Opening
56 2,880 14:10 18:47 46:56 ⚔ Fish Boom FC into Archers
52 2,667 14:00 19:26 36:45 ⛏ Fish Boom FC
50 2,584 13:29 19:25 39:15 ⛏ Fish Boom into Galleys FC
47 2,438 13:01 21:27 44:21 ⛏ Fish Boom
42 2,181 14:06 22:18 — ⛏ Fish Boom FC into Galleys
41 2,093 13:25 18:45 44:50 ⛏ Fish Boom FC
37 1,882 12:38 20:37 42:30 ⛏ Fish Boom FC into Galleys
25 1,302 13:27 17:07 38:34 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
33,370 24,738 20,030 3,745 81,883 93,944
28,695 24,239 15,100 2,380 70,414 74,416
20,145 17,437 13,080 3,510 54,172 56,526
23,690 19,307 9,850 1,295 54,142 54,367
23,465 17,247 7,855 4,910 53,477 58,154
20,785 15,397 9,065 2,250 47,497 59,875
21,400 15,058 7,080 3,355 46,893 49,558
10,950 14,132 3,735 2,280 31,097 31,437
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.