AoeStats
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Black Forest

507536250Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 75m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
994
+12
🇩🇪 Persians · Germany
988
+13
🇩🇪 Malians · Germany
944
+14
🇩🇪 Britons · Germany
828
+20
🇹🇷 Vietnamese · Türkiye
930
-16
🇹🇷 Hindustanis · Türkiye
930
-16
🇦🇷 Italians · Argentina
903
-14
🇪🇸 Khmer · Spain
876
-13
Player eAPM Actions Feudal Castle Imperial Opening
31 2,308 10:09 19:18 33:14 ⛏ Fast Castle
30 2,260 12:29 17:21 29:15 ⛏ Fast Castle
17 1,313 12:23 17:04 33:28 ⛏ Fast Castle
16 1,181 13:55 22:40 33:25 ⛏ Fast Castle
15 1,142 11:29 17:08 30:18 ⛏ Fast Castle
14 1,052 13:44 19:51 31:28 ⛏ Fast Castle
10 770 13:31 28:13 35:53 ⛏ Fast Castle
10 763 14:38 20:36 32:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
82,660 18,510 38,635 5,705 145,510 170,100
42,120 36,721 30,300 4,105 113,246 131,218
41,910 21,785 33,530 5,870 103,095 117,921
48,805 14,489 33,205 3,400 99,899 128,059
27,325 33,467 31,695 3,610 96,097 155,483
35,085 25,650 15,665 2,940 79,340 115,271
18,320 21,390 26,260 2,150 68,120 81,188
11,575 17,951 15,750 2,315 47,591 69,763
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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