AoeStats
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Black Forest

504386382Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 44m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇴 Inca · Macao SAR China
1065
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🇨🇳 Spanish · China
942
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🇨🇳 Muisca · China
869
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🇮🇳 Slavs · India
775
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🇺🇸 Teutons · United States
982
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🇨🇳 Bohemians · China
927
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🇺🇸 Huns · United States
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🇺🇸 Spanish · United States
901
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Player eAPM Actions Feudal Castle Imperial Opening
31 1,383 11:36 17:35 30:13 ⛏ Fast Castle
28 1,252 11:57 16:37 31:07 ⛏ Fast Castle
28 1,230 10:36 15:53 30:00 ⛏ Fast Castle
26 1,161 11:25 17:59 28:28 ⛏ Fast Castle
24 1,040 9:41 17:36 29:02 ⛏ Fast Castle
18 790 13:17 18:56 32:23 ⛏ Fast Castle
17 737 13:05 21:07 30:03 ⛏ Fast Castle
14 617 11:25 16:54 37:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,080 10,540 16,740 3,550 55,910 68,363
25,530 11,252 13,995 1,955 52,732 58,445
18,595 21,895 9,160 2,500 52,150 62,837
16,985 16,310 10,625 3,150 47,070 55,947
13,745 15,277 12,865 1,880 43,767 53,899
22,485 11,280 8,170 1,560 43,495 52,824
15,645 14,343 10,250 2,950 43,188 45,801
10,430 7,993 3,810 1,485 23,718 30,557
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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