AoeStats
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Black Forest

508938155Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 42m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Jurchens · United States
1451
+14
🇩🇪 Saracens · Germany
1450
+14
🇳🇱 Dravidians · Netherlands
1439
+15
🇧🇪 Persians · Belgium
1419
+16
🇨🇳 Cumans · China
1452
-16
🇬🇧 Spanish · United Kingdom
1413
-15
🇳🇱 Celts · Netherlands
1399
-14
🇧🇪 Italians · Belgium
1383
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,808 11:24 15:22 30:43 ⛏ Fast Castle
43 1,818 11:16 15:03 37:49 ⛏ Fast Castle
35 1,494 12:43 16:04 29:41 ⛏ Fast Castle
32 1,343 16:06 19:41 36:02 ⛏ Fast Castle
32 1,374 13:15 17:01 31:56 ⛏ Fast Castle
24 1,022 16:14 26:18 — ⛏ Fast Castle
23 987 11:33 23:29 — ⛏ Fast Castle
21 912 11:17 14:58 28:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,990 15,107 13,955 2,315 54,367 55,528
22,390 13,048 16,345 300 52,083 55,554
20,570 17,045 9,530 4,370 51,515 60,661
14,315 17,440 8,985 2,350 43,090 59,538
15,755 13,746 5,985 2,060 37,546 39,802
16,225 12,054 4,855 1,510 34,644 38,574
11,600 12,075 1,745 2,350 27,770 30,009
7,650 9,072 890 1,230 18,842 22,620
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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