AoeStats
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Arena

506440518Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 82m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1475
+13
🇨🇴 Teutons · Colombia
1463
+14
🇵🇪 Huns · Peru
1432
+15
🇨🇳 Turks · China
1315
+20
🇩🇪 Hindustanis · Germany
1464
-18
🇩🇰 Wu · Denmark
1415
-16
🇬🇧 Spanish · United Kingdom
1398
-15
🇩🇪 Celts · Germany
1347
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 4,114 10:56 14:52 30:44 ⛏ Fast Castle
45 3,689 12:07 20:01 40:04 ⚔ M@A FC
42 3,444 10:54 14:53 34:45 ⛏ Fast Castle
38 3,111 12:40 16:23 22:01 ◆ FC into Fast Imp
36 3,000 9:04 26:03 43:07 ⚔ Towers FC
32 2,651 11:24 15:06 57:05 ⛏ Fast Castle
30 2,443 10:51 14:52 30:22 ⛏ Fast Castle
27 2,204 10:57 15:24 32:18 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
104,750 28,245 73,245 4,050 210,290 227,471
104,340 39,549 40,635 7,070 191,594 201,856
66,350 56,625 40,735 3,880 167,590 186,144
78,365 35,420 33,980 5,525 153,290 161,494
42,585 79,341 26,560 2,240 150,726 183,942
55,225 59,053 28,060 7,980 150,318 156,830
45,365 39,700 32,340 3,265 120,670 138,393
31,265 41,600 10,120 2,260 85,245 88,243
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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