AoeStats
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QS Arena

503238653Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 34m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Spanish · United Kingdom
1370
+15
🇹🇷 Cumans · Türkiye
1362
+15
🇨🇳 Khmer · China
1337
+17
🇹🇷 Armenians · Türkiye
1316
+18
🇬🇧 Wei · United Kingdom
1375
-17
🇧🇷 Bohemians · Brazil
1365
-17
🇦🇷 Shu · Argentina
1332
-15
🇺🇸 Mapuche · United States
1329
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,357 8:42 12:23 29:05 ⛏ Fast Castle
39 1,348 6:54 22:37 —
37 1,259 8:52 13:06 — ⛏ Fast Castle
35 1,197 7:52 11:18 — ⛏ Fast Castle
33 1,135 6:49 19:22 31:42 ⛏ Fast Castle
32 1,096 8:15 12:54 — ⛏ Fast Castle
24 823 8:16 11:59 26:48 ⛏ Fast Castle
23 777 8:05 26:45 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,315 9,465 7,695 850 33,325 34,328
19,850 8,410 4,590 200 33,050 35,348
15,710 10,035 5,670 200 31,615 35,987
12,200 8,265 4,600 2,150 27,215 31,411
5,075 11,775 5,620 200 22,670 24,013
8,625 8,660 2,700 890 20,875 24,013
5,375 5,810 2,820 1,330 15,335 17,171
3,725 4,898 1,330 490 10,443 10,559
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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