AoeStats
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Arena

510386428Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 66m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Portuguese · Portugal
746
+13
🇺🇦 Turks · Ukraine
741
+13
🇮🇹 Spanish · Italy
718
+14
🇺🇸 Jurchens · United States
640
+17
🇺🇸 Vietnamese · United States
688
-15
🇮🇹 Romans · Italy
677
-14
🇺🇸 Teutons · United States
675
-14
🇫🇷 Khmer · France
664
-14
Player eAPM Actions Feudal Castle Imperial Opening
18 1,200 12:32 20:13 35:37 ⛏ Fast Castle
18 1,208 13:21 17:51 40:59 ⛏ Fast Castle
16 1,038 11:03 21:13 32:31 ⛏ Fast Castle
16 1,103 10:45 21:58 37:39 ⚔ FC into Skirms
14 923 10:53 24:07 35:56
12 784 14:51 25:17 40:08 ⚔ Archers into Skirms
12 797 10:32 14:53 28:59 ⛏ Fast Castle
6 381 10:37 22:23 36:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,185 34,520 32,655 1,680 103,040 117,780
53,215 14,390 13,535 2,800 83,940 90,883
22,495 34,575 14,985 10,550 82,605 95,598
27,135 17,405 15,360 5,135 65,035 80,843
16,915 26,215 16,920 2,250 62,300 72,947
16,890 15,120 9,985 3,025 45,020 50,964
15,385 9,865 9,955 2,630 37,835 76,334
12,670 5,010 4,950 1,500 24,130 28,162
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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