AoeStats
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Black Forest

510601476Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 67m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
1158
+15
🇩🇪 Turks · Germany
1143
+15
🇩🇪 Koreans · Germany
1141
+15
🇩🇪 Teutons · Germany
1093
+18
🇨🇿 Vietnamese · Czechia
1146
-17
🇫🇷 Magyars · France
1135
-16
🇨🇭 Mongols · Switzerland
1121
-15
🇫🇷 Britons · France
1117
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 2,583 11:15 15:52 36:46 ⛏ Fast Castle
37 2,520 12:18 21:04 40:04 ⛏ Fast Castle
33 2,187 14:50 23:58 49:58 ⚔ Archer Rush
31 2,100 12:25 18:01 42:24 ⛏ Fast Castle
27 1,788 12:25 16:46 35:35 ⛏ Fast Castle
27 1,829 12:30 17:44 40:51 ⛏ Fast Castle
23 1,525 11:52 15:26 32:42 ⛏ Fast Castle
20 1,378 10:49 15:06 29:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,690 30,188 35,170 4,970 122,018 138,361
44,230 33,615 26,930 3,050 107,825 119,492
37,565 28,745 33,825 5,310 105,445 142,996
24,655 49,702 16,855 4,270 95,482 103,876
29,665 25,110 27,420 3,770 85,965 96,345
36,400 28,785 16,975 2,165 84,325 87,426
23,885 32,123 15,465 3,790 75,263 78,684
30,145 25,203 6,715 2,160 64,223 70,620
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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