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Arena

510250104Analyzed
4v4 RM · 14h ago on Sep 30, 2026· 50m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1046
+16
🇲🇽 Goths · Mexico
1023
+17
🇨🇦 Teutons · Canada
1008
+17
🇲🇽 Malians · Mexico
966
+19
🇨🇳 Khmer · China
1081
-19
🇲🇽 Armenians · Mexico
1076
-19
🇺🇸 Burmese · United States
1025
-17
🇮🇩 Persians · Indonesia
962
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,748 11:31 14:52 28:27 ⛏ Fast Castle
31 1,577 11:23 15:12 33:28 ⛏ Fast Castle
21 1,074 11:02 16:06 34:48 ⛏ Fast Castle
20 996 13:00 17:04 35:14 ⛏ Fast Castle
19 936 15:13 20:07 32:34 ⛏ Fast Castle
16 799 11:30 15:51 29:26 ⛏ Fast Castle
12 629 12:27 23:16 43:12
8 393 11:21 17:35 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,285 28,985 8,410 2,950 81,630 88,859
35,750 22,455 11,375 3,130 72,710 87,035
30,735 20,635 12,230 2,915 66,515 92,514
29,500 19,485 13,525 3,155 65,665 83,042
22,980 16,790 7,735 2,350 49,855 60,063
26,840 10,090 11,255 750 48,935 58,617
8,295 9,125 2,700 1,630 21,750 25,092
4,350 2,395 435 0 7,180 14,876
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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