AoeStats
← *MJT-Iwnl*

Runestones

508450072Analyzed
1v1 RM · 10d ago on Sep 22, 2026· 37m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Goths · Italy
963
+16
🇩🇪 Khmer · Germany
953
-16

Win probability

*MJT-Iwnl*'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 18,472 analysed 1v1 players on Runestones.
*MJT-Iwnl* B
Feudal Age 10:35 vs 10:15
btm 41%
Castle Age 14:14 vs 21:31
top 1%
Imperial Age — vs 38:22
btm 0%
eAPM 25 vs 34
btm 31%
First military 13:30 vs 11:31
btm 33%
▲ Fast Castle Age at 14:14 — faster than 99% of analysed players on Runestones
▲ Town centers almost never idle — 20s across the first 14:14
Polejadro B
Feudal Age 10:26 vs 10:15
btm 45%
Castle Age 20:30 vs 21:31
top 37%
Imperial Age — vs 38:22
btm 0%
eAPM 24 vs 34
btm 28%
First military 8:21 vs 11:31
top 10%
▲ Early military at 8:21 (Militia) — earlier than 90% of analysed players on Runestones
▼ Town centers idle 3:10 of the first 20:30 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.